
Hoarfrost will slow down the target player and apply a DoT and AoE damaging the players around him, after about 6 seconds synergy will pop up allowing you to drop the hoarfrost on the ground. When Gryphon goes up and starts blinking white hoarfrost mechanic will spawn on a random player which will also start glowing white. There are two major mechanics to remember here: Hoarfrost and Ice Explosion. The first boss on our list will be the frosty duo of Welkunar Gelnwe and her Gryphon companion Falarielle.

More adds will spawn over time (just like Planar Inhibitor). To make matters even works, Shadow Realm will have adds walking slowly towards the portal, those monsters cannot be killed (but can be rooted!) and once they reach the portal they will go to the primary realm and will have to be killed there. Once a player picks up an orb they will start receiving heavy oblivion damage so they have to be quick. Once all three crystals are destroyed, players in the "shadow realm" have to pick up the orbs and run towards a golden shard (that has been sent from the primary world), one orb per shard. Once a crystal in the "upside down" is destroyed, a golden glowing shard appears in the proper reality and the players there have to send those shards back whence they came by pressing a synergy button. Each of them contains Malevolent Core orb that shoots damage at the players so the "shadow squad" should be prepared to soak or heal some damage. Inside the "shadow realm" they will find three crystals that have to be destroyed. During the fight portal will appear in the middle of the room and one of the teams need to go through as soon as possible, each team can go through the portal just once. Before the fight, you should have two teams of three damage dealers assigned to the portal duty. Portal minibosses return! If you think Manticore was tough then brace yourself for this one.
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On top of that, tentacles will snare and stun players with a crowd control abilities that you cant break free of.Įach Welkynar deals different elemental damage: Gryphons and their masters have to die at the same time, killing one without another will spawn tentacles that will start dealing damage to the entire group. Gryphons will inflict a powerful bleed on the tank that has to be dodged or healed through. If the elf and their ride get too close to each other they get empowered and deal more damage, you can recognize they are too close because they start glowing red. The three minibosses are a Welkynars with their gryphon steads by their side.

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There are three "mini-bosses" and one main boss.įeel free to check how to get more gold by clicking the image below: Designed in a similar fashion to the Asylum Sanctorium players can choose to fight each boss separately or all of them at once (or various compositions) for bigger rewards. Unfortunately, those once brave heroes have been corrupted by the powerful mind-crushing magic of the Sea Sload driving them insane.Ĭloudrest is, what players call, mini-trial, as it is significantly shorter than other trials. Cloudrest is a temple and home of mythical Welkynar, gryphon riding "superheroes" of Summerset.
